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Email Address. Sign In. Access provided by: anon Sign Out. STAGE can be used to control:. Unlike conventional LVC training, embedded training brings the virtual and constructive components into the live component. Presagis is currently using several products, such as STAGE, Ondulus IR, and Ondulus Radar, to bring both the virtual and constructive components into the live environment, that is, on board the aircraft with the pilot.

STAGE — an integral component of constructive training — is currently being used in embedded training as well conventional LVC training to simulate on board controls, sensors, coordinate virtual elements between simulations and control entities. For example, if a group of real aircraft are flying in formation and fire on a target, STAGE creates the simulated counterpart to stimulate a virtual HUD, virtual sensors, virtual weapon firing and the subsequent damage calculations as well as control virtual friendlies and opponents.

Ondulus IR and Ondulus Radar are being used on board the aircraft to accurately replace real multi-million dollar pieces of equipment to ensure that pilots are able to train with high-fidelity radar and IR sensors. It is an extremely cost-effective way to have a pilot manage on board their environment, the threat, IFF, and interpret radar images, scan or operate the instruments that they will face in a real fighter plane while training on a lower cost training aircraft. Although embedded training has existed for over years, the demand for it is steadily on the rise as the benefits and opportunities for this type of training increase, and its associated costs decrease.

Computers are getting smaller and more powerful, and their footprint no longer requires a specialized pod under a wing to implement. As mentioned above, the ability to replace expensive equipment with realistic simulators is a strong benefit. On the operational side, embedded training is able to achieve a higher level of realism than a conventional simulator. In the case of an aircraft, the pilot will experience all the physical rigors of actual flight in addition to the challenge of engaging in a conflict.

The opponents, targets, sensors, weapons, and HUD displays and readings are virtual, but the physical demands on the body are real and serve as an excellent indicator of readiness to an instructor. Going forward, Presagis is exploring innovative ways enhance embedded training.

Using augmented reality, embedded training could be further heightened by adding virtual elements to the real-life visuals being experienced by the pilot. Hence, virtual elements such as friendly forces, or opponents or targets would be visible out of the window, since they are fused with reality. Another development on the horizon is embedded training in a squadron or formation so that all pilots can share the same scenario and same virtual and constructive elements in order to train coordination, rules of engagement, etc.

From embedded training in live vehicles, to simulated large-scale engagements in a synthetic environment, there is no limit to what can be achieved using LVC training. In our next article, we are going to explore the challenges of creating large-scale environments.

It may seem a straightforward task when you only depict rolling hills, and forests. But what if you have a megacity complete with high-rises, bridges, highways, and airports? Presagis tools are powerful yet flexible and have helped companies, organizations, and governments worldwide create the virtual environments and cockpit designs of tomorrow.

Learn more about the industries, segments and business activities where Presagis products can make your projects real. This website uses cookies to provide you with the best online experience.

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If you wish to disable cookies, please do so in your browser settings. Your continued use of our site without disabling your cookies is subject to the Presagis privacy policy. Facebook Twitter LinkedIn Email. Here is a quick rundown to get us situated: Live: Training that occurs in a real aircraft or vehicle, with real or training weapons.

Constructive models of N1-categorical theories - Semantic Scholar

Visuals, opposing forces, and communications are real. Example: Pilot in real plane, performing formation training with other pilots in real planes.

Virtual: The trainee is a real person training in the virtual environment. Environments, vehicles, aircraft and weapons are simulated. Visuals are computer-generated. Trainees and starters. TNO is looking for ambitious starters. Jong TNO. Internships and graduation assignments. Meet TNO. TNO as an employer. Discover TNO. Terms and conditions of employment. Selection process. Diversity within TNO. All services for Inpats. Our recruiters. TNO employee stories. Nina Beschoor Plug and Robert Muller. Edwin Harmsma, Software Engineer. Anna Tchebotareva, senior scientist.

Michiel van den Baar, Trainee. Bob Dirks, Systems Engineer. Sandra Guns, Project Manager. Layla Lebesque, Project Manager and Consultant.

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Constructive Models

Ton van Koersel, Senior Business Developer. Mathilde Miedema, Program Manager. Federico Pettazzi, Optical systems engineer. Alex Sangers, Technical Innovator. Giampiero Gerini, Senior scientist. Earl Goetheer, Principal Scientist. Job alert. TNO Insights.

Our work. Experts in simulation research TNO is a valued knowledge partner and expert in simulation research. Anticipating technological developments Technology develops rapidly in simulation. Making society resilient Simulation is an increasingly important resource for Defence and Security. Modelling and simulation Modelling and simulation are well-established tools for analysis, design, acquisition and training in the military domain. TNO distinguishes between three different types of simulations: In Live simulations , real people operate real systems, such as a soldier on a field training mission.

In Virtual simulations virtual reality , a player operates in a simulated environment, such as a pilot in a flight simulator or Max Verstappen in an F1 racing simulator.


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In Constructive simulations , both humans artificial intelligence and the environment are simulated. Consider, for instance, a war game for mission planning or SimCity, a strategy game. Do you need help with an issue?

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